Session Information
Title | Puzzle Design for Educators and Game Developers |
Presenter(s) | Clara Fernandez Vara, Massachusetts Institute of Technology
Scot Osterweil, Massachusetts Institute of Technology |
Time | Thursday, October 21, 11:00a-12:00p |
Location | Parlor A |
Format | Workshop |
Description | This workshop is an introduction to puzzle design for educational purposes, which will review the types of thinking that are encouraged by good puzzle design, and how puzzles can foster learning. The workshop will provide the attendants with basic puzzle evaluation skills and puzzle generation technicques. Workshop participants will think through the process of design and learning by solving puzzles themselves, and then designing their own, based on the principles proposed by the instructors. This is the practical companion activity to the paper "Adventure Games Design: Insight and Sense-making," also proposed by the instructors, where the theoretical foundations of this practice will be explained in further detail.
Workshop structure:
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