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meaningful play 2010 travel

Session Information

TitleFinding the Feeling: Experimental Development @thatgamecompany
Presenter(s)Robin HunickeRobin Hunicke specializes in creating and producing new IP for new audiences. Formerly at Electronic Arts (MySims, BoomBlox) she's thrilled to have joined thatgamecompany, creators of the award-winning games flOw and Flower for PS3.


Robin co-organizes the annual Experimental Gameplay Sessions and teaches each year at the 2-day Game Design Workshop tutorial session. She has worked with the IGDA Education SIG since its inception, and is finishing a PhD in AI at Northwestern University. In all of these efforts, Robin works to promote the visibility of women, independent and international developers... and to encourage the concrete, directed analysis of games and game design.

TimeFriday, October 22, 4:00p-5:00p
LocationBallroom
FormatKeynote
DescriptionWhen you find thatgamecompany online, you also find this mission statement:

thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. We respect our players and want to contribute meaningful, enriching experiences that touch and inspire them. We seek talent that values integrity and personal growth within an environment of intense collaboration and experimentation.

In this talk, we'll explore how TGC's passionate focus on creating meaningful, enriching experiences has shaped our company, our creative practices and most importantly - our games.

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