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meaningful play 2012 travel

Session Information

TitleModding: Design and Analysis
TimeThursday, October 18, 3:00p-4:00p
LocationParlor C
FormatPaper Presentations
Papers

A Video Game Selection Process for Supporting Modding Projects
By: Eric Boivin, Francois Bernier and Stephane Bouchard

Patterns of Production in the Making of a Civilization Mod
By: Shree Durga

Cross-case analysis of IT learning trajectories in a game-modding affinity space
By: Shree Durga

Hysteria: An experiment in historic interactive game narrative
By: Lisa Hermsen and Elizabeth Goins

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