Meaningful Play 2022 Conference Proceedings
Overview
Meaningful Play 2022 took place October 12 - 14, 2022 in East Lansing, MI, USA. It was hosted by the Michigan State University.
Peer Review Process
All paper submissions were peer-reviewed by at least three members of the program committee (see below) specializing in the area of the paper topic.
Top Paper Awards
Paper submissions were considered for Top Paper awards by the program committee. Top Paper awardees were recognized at the conference and received an award at the conference closing.
Papers
Below are the papers included in the electronic proceedings. Follow the links to view the abstracts or complete papers when available.
- Designing for Complex Interactions
A Technique to Create Weaker Abstract Board Game Agents via Reinforcement Learning (Top Paper Award)
By: Peter Jamieson and Indrima Upadhyay
view abstractInteraction design in virtual reality and games: from a comparative social and psychological needs perspective
By: Li Zheng and Mei Si
view abstractRage Quitting: Exploring How Frustration and Anger Can Be Induced and Directed Through Video Games
By: Matthew Hlady, Austin Cantone, Bryan Kim, Sylvain Payen and Tianjian Xu
view abstract - Games Design Education
Teaching Research-Creation in game design: achievements and limitations of a still developing course
By: Sylvain Payen
view abstract- view extended abstractThe Forms and Uses of Undergraduate Student Game Design Logs
By: Paul Gestwicki, Jennifer Coy and David Largent
view abstract - Games in the Classroom
A Pilot Study on Teacher-Facing Real-Time Classroom Game Dashboards (Top Paper Award)
By: Luke Swanson, David Gagnon and Jennifer Scianna
view abstractJo Wilder and the Capitol Case: A Taxonomy of Uses for a Historical Inquiry Game in 4th Grade Classrooms in Wisconsin.
By: Peter Wardrip, David Gagnon, Jim Mathews and Jennifer Scianna
view abstractLet's Play with Academia: Parasocial-Interaction-Informed Pedagogy for the Zoom Classroom
By: Gabriel Elvery
view abstract- view extended abstract - Gaming for Society 1
Falling Out of the Real-World and into Right Wing Inceldom: Redditors' (Mis)reads of Political Themes in Fallout 4
By: Dalton Bouzek and Andrew Wilson
view abstract- view extended abstractMeta-Gaming Real Life: Evaluating Offline Change with Online Theory
By: Oskar Milik
view abstract- view extended abstractPoor Not Guilty: An Experiential Street Law Education on the Criminalization of Poverty through Perspective-Taking (Top Paper Award)
By: Lien Tran, Tamar Ezer, Lily Fontenot and David Stuzin
view abstract - Gaming for Society 2
Roll For Democracy: Tabletop Role-playing Games as Essential Civic Formation in the Deweyan Tradition
By: Susan Haarman
view abstract- view extended abstractThe Digital Gamer and the Loss of the Power Fantasy
By: Oskar Milik
view abstract- view extended abstract - Inclusive Design
"That's just how it is": Discussions of toxicity and individual accountability in online video games on Reddit
By: Caitlin Geier
view abstractQueering Game Environments
By: Cody Mejeur
view abstract- view extended abstractUser-Centered Design for Gamified Voice and Communication App: Applying UCD to Gender-Affirming Communication Services
By: Maura Philippone, Adrienne B. Hancock, Lisa Kopf and Shelley B. Brundage
view abstract- view extended abstract - Meaningful Analyses of Meaningful Games 1
Art, Play, and Winsor McCay The Critical Art of Little Nemo and the Nightmare Fiends
By: Christopher Totten
view abstractGamer Diaspora: Into the Nations of Teyvat
By: Hannah Ruth Sison
view abstractMeaningful Death: A Qualitative Analysis Exploring Narrative Impact on Fail States
By: Courteney Smith and James M. Rush
view abstract - Meaningful Analyses of Meaningful Games 2
Can we interpret games separately from their makers? Making meaningful games in unsafe spaces
By: Ahu Yolac and Jenna Perkin
view abstract- view extended abstractEntering Valhalla: Trans-Realism in Mobile MMORPGS
By: Hannah Ruth Sison
view abstractVirtual world Expansion: Bringing the world of Runeterra into the Philippines
By: Hannah Ruth Sison
view abstract - Narrative Design and Theory
"It Just Felt More Like a Pyramid" - Narrative and Concept in Game-based Learning Puzzles
By: Anthony Pellicone, Ekta Shokeen, Peter Moon, David Weintrop, Diane Ketelhut, Jandelyn Plane and Michel Cukier
view abstractAligning Game Narrative and Learning Outcomes (Top Paper Award)
By: Jeff Brenneman
view abstract - Post-Mortems
Exploring How a Simulation Game Connects Concrete and Abstract Learning
By: Yilang Zhao
view abstract- view extended abstractThe Legend of the Lost Emerald: Designing a narrative for increased engagement within a historical practices video game
By: Sarah Gagnon and David Gagnon
view abstractUnlocking COVID-19 Play Options: Adapting Serious Design to Pandemic Friendly Game Mediums
By: Scott DeJong, Constance Lafontaine and Kimberly Sawchuk
view abstract - Quantitative Games Studies
How are Female Gamers' Experiences of General and Sexual Harassment Related to Coping Strategies and Mental Health Outcomes?
By: Senya Wong and Rabindra Ratan
view abstractLearning through gaming: Examining the learning outcomes of EEK! game
By: Chawannuch Chaikulngamdee, Janaki Riji Nair, Yanbo Li, Yanling Zhao, Cathleen Cusachs, Danilo Martinez, Yangyang Duan, Zige Chen, Xuanqi Ye and Kelsey Prena
view abstractWhen Melody and Graphics Converge: Background Music Congruency as Predictor of Game Enjoyment
By: Yihan Jia
view abstract - Theoretical Frameworks for Design
A Framework for Meaningful LGBTQ Representation in Video Games
By: Jackson McLaren
view abstract- view extended abstractAll Together Now, Using Multiple Frameworks to Inform Serious Game Design and Development
By: Declan McClintock
view abstract- view paperController as an Even More Literal Term: Looking at Controller Design as Territorialization
By: Timothy Georger
view abstract
Organizers
Conference Chairs
- Robby Ratan, Michigan State University
- Brian Winn, Michigan State University
Organizing Committee
- Adam Sulzdorf-Liszkiewicz, Michigan State University
- Jeremy Bond, Michigan State University
- Andrew Dennis, Michigan State University
- Ricardo Guimares, Michigan State University
- Carrie Heeter, Michigan State University
- Elizabeth Lapensée, Michigan State University
- Casey O'Donnell, Michigan State University
- Wei Peng, Michigan State University
- Valeta Wensloff, Michigan State University
2022 Program Committee
- David Beyea, Michigan State University
- Douglas Clark, University of Calgary
- Drew Davidson, Carnegie Mellon University
- Scott Dejong, Concordia University
- Claire Dormann, University of Ottawa
- Sean Duncan, University of Virginia
- Travis Faas, Indiana University, Purdue University Indianapolis
- Matthew Farber, University of Northern Colorado
- Ivete Ferraz, Clínica Dra Ivete Contieri Ferraz
- Maxwell Foxman, University of Oregon
- Lauren Freda, University of Notre Dame
- Peter Jamieson, Miami University
- Barbara Johnson, University of Minnesota
- Mike Katchabaw, University of Western Ontario
- Lisa Kopf, George Washington University
- Rachel Kowert, University of York
- Bruce Maxim, University of Michigan
- Declan Mcclintock, Michigan State University
- Jackson Mclaren, Temple University
- Kevin Mercer, Southern Illinois University
- Christi Merrill, University of Michigan
- Oskar Milik, Michigan State University
- Josh Miller, Northeastern University
- Maria Oulton
- Sylvain Payen, TAG lab
- Robert Pennock, Michigan State University
- Andrew Peterson, Ferris State University
- Maura Philippone, George Washington University
- Frederick Poole, Michigan State University
- Kelsey Prena, Boston University
- Caleb Probst, University of Wisconsin - Madison
- John Quick, DigiPen Institute of Technology Singapore
- Patrick Shaw, Michigan State University
- Courtney Smith, Purdue University
- Alexandra To, Northeastern University
- Lien Tran, DePaul University, Jarvis College of Computing and Digital Media
- Anna Vvedenskaya, University of Amsterdam
- Olya Vvedenskaya, Dragonfly Mental Health
- Ahu Yolac, Lawrence Technological University
- Jose Zagal, University of Utah
- Yilang Zhao, University of Wisconsin-Madison