Title | Designing for Complex Interactions |
Time | Thursday, October 13, 10:30a-11:30a |
Location | MSU Room |
Format | Paper Presentations |
Papers | Interaction design in virtual reality and games: from a comparative social and psychological needs perspective Rage Quitting: Exploring How Frustration and Anger Can Be Induced and Directed Through Video Games A Technique to Create Weaker Abstract Board Game Agents via Reinforcement Learning (Top Paper Award) |