|Title||The Art of Serious Game Design: A methodology and practical guide for serious game design within multidisciplinary teams|
|Presenter(s)||Leonora Zefi, Naza Djafarova, Dr. Tony Bates, Dr. Alexander Ferworn, Dr. Ozgur Turetken, Dr. Daria Romaniuk, Dr. Paula Mastrilli, Dr. Anastasia Dimitriadou and Margaret Verkuyl|
|Time||Friday, October 12, 1:00p-2:00p|
|Description||This presentation will focus on the methodology followed to create a game design guide aimed at helping multidisciplinary teams during the pre-production stage of designing a serious game. The design methodology to be presented is anchored on the Design Play Experience (DPE) framework developed by Brian Winn (2009). The participants in the session will learn how this methodology can help to streamline and enhance communication and idea generation among their own design teams.
The speakers will share the feedback from workshops during which this methodology was tested, highlight the value identified by the workshop participants and discuss the lessons learned from the exploration process and workshop facilitation. The Art of Serious Game Design Guide research project was funded by eCampus Ontario and is freely available as an Open Educational Resource and can be accessed at https://pressbooks.library.ryerson.ca/guide/