|Title||Verby Nouns: A Casual Well Played|
Drew Davidson is the Director of the Entertainment Technology Center at Carnegie Mellon University. He is a professor, producer and player of interactive media. His background spans academic, industry and professional worlds and he is interested in stories across texts, comics, games and other media. He completed his Ph.D. in Communication Studies at the University of Texas at Austin. Prior to that, he received a B.A. and M.A. in Communications Studies at the University of North Carolina at Chapel Hill. He chaired Game Art & Design and Interactive Media Design at the Art Institute of Pittsburgh and the Art Institute Online. Drew has taught and researched at several universities. Drew also consults for a variety of companies, institutions and organizations.
|Time||Saturday, October 22, 10:15a-11:15a|
|Location||MSU Union Ballroom|
|Description||With this presentation, I will analyze several "verby noun" casual games (a la Crossy Road), in order to parse out the experience of playing this genre of mobile games. I approach this from the perspective of how the game mechanics and features encourage us to play these games in short regular bursts ideal for mobile platforms. Sequences from several games will be played and in order to illustrate how the various components of these games come together to create a compelling gameplay experience. While similar and simple, these games offer some interesting variations on a set of core mechanics to make for some fun casual games.|