Session Information
Title | Growing the Game Industry in Michigan: Two Years Later |
Presenter(s) | Brian Winn (moderator), Michigan State University
Nathaniel McClure, CEO, Scientifically Proven Entertainment Jared Riley, CEO, Hero Interactive Gjon Camaj, CEO, Image Space Matt Toschlog, President, Reactor Zero Ken Droz, Former Communications Consultant, Michigan Film Office |
Time | Friday, October 22, 2:30p-3:30p |
Location | Parlor C |
Format | Panel |
Description | Michigan has long been known as the heart of the U.S. auto industry. Its fortunes are tied tightly to the ups and downs of this industry. In the last decade (or more), with rising fuel costs, outsourcing of autoworker jobs, and factories being moved overseas, the Michigan economy have suffered tremendously. In fact, by most accounts, Michigan is the state hit the hardest by the recent economic downturn.
In the last few years there have been efforts to reinvigorate the Michigan economy by diversifying and growing new high-tech, health, and entertainment industries. The game industry is one such industry that Michigan hopes to foster within the state. In 2008, there was a panel discussion at Meaningful Play called "Talent, Incentives, and Infrastructure: Growing the Game Industry in Michigan" which discussed the challenges and barriers that Michigan faced in terms of attracting and growing a local game industry. But what has happened since then? This dynamic panel of Michigan game industry veterans, state leaders, and academics will explore the successes and failures of the last two years, discuss the challenges that remain, and potential solutions to growing a strong game industry in the state. |