This is an archive of a previous Meaningful Play. View current Meaningful Play.

Meaningful Play 2014 at Michigan State University

Session Information

TitleConference Reception, Game Exhibition, and Poster Session
TimeThursday, October 16, 7:00p-10:00p
LocationBallroom
FormatReception
DescriptionCelebrate the end of the first successful day at Meaningful Play during the conference reception, featuring:
  • the latest research findings presented in the conference poster session
  • an exhibition of industry and academia created games
  • a great time to mix and mingle with your fellow conference attendees
Drinks and appetizers will be provided. This event takes place on the 2nd floor of the MSU Union.

The conference reception is sponsored by AT&T and The Michigan Film Office.
Posters

A Case Study Exploring Preservice Teachers' Tension with Online Distance Mentoring in Simulations
By: Jennifer Killham

A New Definition for Games: Meaningful Play
By: Mark Chen

An Investigation of Gender Motivations in Competitive Gaming
By: Joseph Fordham, John Samalik, Peter Burroughs and Rabindra Ratan

Designing Solving the Incognitum: Toward Automatic Co-regulation based on Play Style in Educational Games
By: Jichen Zhu, Aroutis Foster and Glen Muschio

Factors Affecting Active Video Gaming in Adolescence
By: Ji Hye Choi and Hua Wang

Improve Learning Through Game Development
By: Daniel Bell

Is the Play the Thing? Video Versus Board and the Space Between
By: Nicolas Lalone

KNOWing how to MMORPG: Gamer Knowledges and Knowledge Acquisition
By: Phill Alexander

Losing Ourselves in the Game: Moving Towards an Understanding of Loss and the Development of Tools for Analyzing the Loss Experience
By: Justin Tokarski

Making a game of medical entry: Generating authentic responses in selection for medicine using a gamified approach
By: Lauren S Ferro, Philip J MacKinnon and Philip Poronnik

Mobile Learning: Technology as Mediator of Personal and School Experiences
By: Matthew Duvall, Anthony Matranga, Aroutis Foster and Jason Silverman

My Life – Elamanipeli: Game for Supporting Life Management Skills of Young Persons
By: Teija Ravelin and Tanja Korhonen

Soldats Inconnus: Challenging metanarratives and fostering historical empathy through multiple-perspective play in Valiant Hearts
By: Liz Owens Boltz

The effects of social identity and trash talk on hostility and enjoyment: Paradoxical Findings from League of Legends
By: Kuo-Ting Huang, Wei Peng, Joseph Fordham, Tom Day, Janine Slaker and Rabindra Ratan

The Road to Well-Being with Video Gaming
By: Pascaline Lorentz

Toward a Framework for Gamifying Agent-Based Simulations
By: Lori Scarlatos

Transitioning a report driven academic simulation to an interactive game
By: Mark Fitzgerald, Eileen Quintero, Sean Meyer and Michael Bleed

Vertiginous Play: Debating "Fun" with the Diplomacy Wives Club
By: Aaron Trammell

We've Got Issues: A Light Approach
By: Michael Budram, William Jeffery and Greg Kozma

Digital Games

1000 Days of Syria
By: Mitch Swenson

After the Storm
By: Classroom, Inc.

An Occurrence at Owl Creek Bridge (student-created game)
By: James Earl Cox III

Balance Coin
By: Tony Morelli, John Foley

BeTwine
By: Lei Gao, Momo Liu, Tianyu Hu, Weiyi Li, Terry, Jie Lai

Brain Powered Games - Africa
By: Brian Winn, Bryan Novak, Michael Boivin, Bruno Giordani

Cyclotron Game (student-created game)
By: Andrew Dennis, Nicholas Thurston, Chris Benoit, William Jeffery, Sahil Tandon, Tyler Summers, Joshua Shadik, Joseph Dukstra, Andrew Bagdady, and Brian Winn

Fat Chicken
By: Joshua J Mills

GetZapp! (student-created game)
By: Sandra Chan, Katherine Chan, Muhammad Azharuddin, Lim Wei Siong, Belcoth Tan, Matthew Ong

Guess What!
By: Tiltfactor

Guided Meditation
By: Cubicle Ninjas

It Takes Two (student-created game)
By: Albert Shih, Kiran George, Yimang Lin, Xiao Li, Yuxi Zhang, Yue Zhu

It's for the Best (student-created game)
By: Joseph Dean, Doris C. Rusch

Keys to the Collection (student-created game)
By: Aroutis Foster, Jen Katz-Buonincontro, Bobby Speck, Kevin Gross, Jon Hopkins, Caroline Guevara

Lesley The Lover: A Procedural Rhetoric Game for Safer Sex
By: Lindsay Grace

Nexus Edge (student-created game)
By: Goh Horng Bor, Chen Zhiling, Thi Chanh Hien, Ivy Liu, Virginia Chiu, Terence Then, Kelvin Koh

Nurbits
By: Stephen Borden, Jef Freydl, Brian Ruggieri

One Up
By: Tiltfactor

Perfection (student-created game)
By: Doris C. Rusch

Sature
By: Ian Sundstrom, Elie Abraham

Saving Magic
By: Brian Winn, Justin Girard, Liang Cui, David Ward, Vitor Matayoshi, Evan Cox, Loralee Pearman, and Katie Pastor

Scarlet
By: Jordan Ajlouni, Andrew Dennis, Marie Lazar, Jon Moore

Scrap Squad
By: Joshua J Mills

SpacEcon (student-created game)
By: Jim Lee, Janice Dermawan, Sen Swagato, Linda Yeo, Cherise Cho

Sparks of Eternity
By: Brian Winn, Greg Kozma, Michael Budram, Reuven Margrett, Casey O'Donnell

The Bone Wars (student-created game)
By: Andrew Bauman, Charlie Ecenbarger, Jordan Hale, Paisley Hansen, Joshua Kattner, Austin Pensinger, Scott Schapker, Andy Thompson, Adam Wallace, You Wu, Ethan Burnsides Yazel, Paul Gestwicki

The World the Children Made (student-created game)
By: James Earl Cox III

Train Like An Astronaut
By: Brian Winn, William Jeffery, Xavier Durand-Hollis, Greg Kozma, David Ward, Jim Pivarnik, Norb Kerr, Alison Ede, Steve Samendinger, Lori Ploutz-Snyder, and Deborah Feltz

verilogTown
By: Peter Jamieson, Naoki Mizuno, Boyu Zhang, Josh Collins, Alex Williams, Lindsay Grace, John-Rhys Garcia (artist)

Wise Wizards: Meditation meets Meaningful Play
By: Carrie Heeter, Marcel Allbritton

Zombie Yoga - Recovering the Inner Child (student-created game)
By: Lab 707, Doris C. Rusch

Non-Digital Games

Cops and Rubbers
By: Lien Tran

Ending the Cycle - The Board Game (student-created game)
By: Peter Wonica

Gut Check
By: Tiltfactor

Humans vs. Mosquitoes
By: Clay Ewing, Lien Tran

Microbes
By: Tiltfactor

Monarch
By: Tiltfactor

Skyline
By: Tiltfactor

Vanity
By: Clay Ewing, Lien Tran, Sophia Colantonio

We've Got Issues (student-created game)
By: Michael Budram, William Jeffery, Greg Kozma

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