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| Title | Keynote - Attack From All Directions: Building Educational Games With Multiple Paths of Transformation |
| Presenter(s) |
Jesse currently serves as Distinguished Professor of Entertainment Technology at Carnegie Mellon University's Entertainment Technology Center (ETC), where he teaches game design. He authored the critically acclaimed book, The Art of Game Design: A Book of Lenses, which captured Game Developer magazine's coveted "Front Line Award" for 2008. Prior to starting Schell Games, Jesse was the Creative Director of the Disney Imagineering Virtual Reality Studio, where he worked and played for seven years as designer, programmer, and manager on numerous projects for Disney theme parks and DisneyQuest. Learn more about Jesse. |
| Time | Saturday, October 18, 1:00p-2:00p |
| Location | Ballroom |
| Format | Keynote |
| Description | Creating games that meaningfully change a player is tricky business. In this talk, Jesse Schell presents case studies of games that Schell Games has created that each attempt to enact change several ways simultaneously. Showing examples from Playforward: Elm City Stories (with Yale Medical) and Lexica (with Amplify Learning), Jesse makes the case that by having multiple systems of transformation, you help more players, take less risk, and broaden the appeal and effectiveness of your game. |