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Meaningful Play 2014 at Michigan State University

Session Information

TitleGame History and Preservation: The Roles of Industry, Institutions, and Fans
Presenter(s)Nathan Kelber and David Carter
TimeThursday, October 16, 11:00a-12:00p
LocationLake Michigan
FormatRoundtable
DescriptionAs academic scholarship has come to recognize the cultural importance of games, the issue of game history and preservation has become a central issue. This roundtable will discuss and debate current trends and best practices for the future preservation of games. Major institutions are now focusing their energies on game preservation. Notable examples include the "Preserving Virtual Worlds" project led by the University of Illinois and "The Console Living Room" created by the Internet Archive. The vast majority of preservation efforts, however, are still funded, organized, and sustained by the efforts of game fans. The most important extant items from game history have been preserved because they are in the hands of dedicated private collectors. This is especially true of historical games from the eras of the arcade and boardwalk, which most institutions have little space, expertise, or interest in preserving.

The state of digital intellectual property law has also created additional challenges for institutions. Copyright has protected industry interests, yet also hinders the efforts of institutions to preserve important game artifacts. One of the most effective forms of digital preservation, emulation, has only come about because fans have been willing to cross legal boundaries which many institutions are not. Video game history and preservation is a complex issue and the future of its preservation will require the voices, ideas, and help of many individuals. We invite everyone to join the conversation. Topics may include but are certainly not limited to:

  • Video Games
  • Other games (board games, arcade games, pinball, etc.)
  • Technological obsolescence
  • Emulation
  • The roles of fans, industry, and public institutions
  • Ports, remakes, demakes, hacks, homebrew
  • Intellectual property and copyright law
The panel currently includes two individuals and we are seeking additional interested parties. We are also considering the possibility of bringing historical games for play.

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