Meaningful Play 2022 at Michigan State University

Session Information

TitleDesigning for Complex Interactions
TimeThursday, October 13, 10:30a-11:30a
LocationMSU Room
FormatPaper Presentations

Interaction design in virtual reality and games: from a comparative social and psychological needs perspective
By: Li Zheng and Mei Si

Rage Quitting: Exploring How Frustration and Anger Can Be Induced and Directed Through Video Games
By: Matthew Hlady, Austin Cantone, Bryan Kim, Sylvain Payen and Tianjian Xu

A Technique to Create Weaker Abstract Board Game Agents via Reinforcement Learning (Top Paper Award)
By: Peter Jamieson and Indrima Upadhyay

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