Meaningful Play 2022 at Michigan State University

Session Information

TitleGaming Against Violence
Presenter(s)Drew Crecente, Krista-Lee Malone and Mark Chen
TimeThursday, October 13, 1:00p-2:00p
LocationSuperior Room
FormatPanel
DescriptionSince 2008 the Gaming Against Violence program has been producing, publishing, and researching prosocial video games intentionally designed to engage adolescents about sensitive topics. The games are created through the annual Life.Love. Game Design Challenge and judged by a panel of game scholars, subject matter experts, and the charity's founder. Over the years this jam has gone international and produced over 60 games addressing this crucial topic across the globe. Games from Life.Love. have earned awards and recognition for their impact and innovation which has also been shown through studies found in the Journal of Games, Self, & Society and the proceedings of the Games and Learning Alliance 6th International Conference. This panel will be a selection of last years' judges, Drs. Krista-Lee Malone and Mark Chen, discussing the challenges of designing prosocial games and their experiences with this competition with the charity's founder, Drew Crecente.

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