The Ludenic MBA? Games and Simulations in Management Education: Lessons learned from a comparative, school-wide computerized online multi-game perspective
Sheizaf Rafaeli
Abstract
The Ludenic MBA? Games and Simulations in Management Education: Lessons learned from a comparative, school-wide computerized online multi-game perspective
The purpose of this paper (just an abstract!) is to provide some comparative perspectives from the implementation of online games in management education. How well, if at all, do games mix with managerial and business education? While the setting of Business Schools is certainly among the most competitive, the constituents are probably among the most critical and demanding, and the atmosphere is probably one of the least laid back or forgiving. Is there room for meaningful play in the training of business decision makers?
This paper will attempt to outline lessons learned through quantitative reports and qualitative observations. Data to be reported here are based on the development process and the implementation experience of multiple class-sized iterations of over half a dozen games with the participation of over 1500 player-students in games and simulations used in business and managerial education.