|Presenter(s)||Dennis Paiz-Ramirez, Sarah Chu, Belinda Gutierrez, Clem Samson-Samuel, John Karczewski, Adam Wiens, Justin Smith, Sterling Pempe, Kurt Squire, Molly Carnes|
|Session||Play the Past: Where Meaningful Play and Digital Humanities Meet to Talk|
|Time||Thursday, October 18, 11:00a-12:00p|
|Description||As renowned science professor Dr. Jamal Davis, you are transported to the memory of your graduate school days as a young African American doctoral student who experiences bias on your way to landing your current position. In your journey, you meet peers and mentors who can propel you to achieve your dream, but some people may not be as they seem. Conquer objectives, explore your surroundings, build your network, and play fun mini-games as you dig for information to prove your full research potential.
Fair Play is a game designed by ERIA Interactive at the University of Wisconsin-Madison and funded by the National Institutes of Health* to reduce implicit biases (i.e., unconscious assumptions that arise from group stereotypes) against underrepresented individuals in academic science, technology, engineering, mathematics, and medicine (STEMM). The game is designed to raise awareness about the nature of implicit bias and to promote attitudinal change around diversity issues among STEMM graduate students and faculty.
* This work was funded by the National Institutes of Health through the NIH Director's Pathfinder Award to Promote Diversity in the Scientific Workforce, grant number DP4-GM096822-01.