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meaningful play 2012 travel

Game Information

TitleGrumpy Snowmen (student-created game)
Presenter(s)Brian Winn, Kristina Cunningham, William Jeffery, Jon Moore, Eric Musser, Dan Sosnowski
SessionPlay the Past: Where Meaningful Play and Digital Humanities Meet to Talk
TimeThursday, October 18, 11:00a-12:00p
LocationGold A
FormatGame Exhibition
DescriptionIn Grumpy Snowmen, rival big ten schools have setup snowforts across MSU campus, populating them with grumpy snowmen. The player controls Sparty in an effort to remove the grumpy snowmen in a whimsical fashion. The game parodies the now classic artillery-style gameplay featured in games like Angry Birds.

Grumpy Snowmen was a game created for the College of Communication Arts & Sciences at Michigan State University. While the primary goal of the game is to provide entertainment, the game also served as a subtle way to promote the college, its mission, and its fundraising goals.

The Holiday Edition was made as a 2011 holiday game for alumni, faculty, staff, students, and friends of the College of Communication Arts & Sciences at Michigan State University. Due to the popularity of the game, in January 2012 we created 16 additional levels for a total of twenty. The new levels were developed in response to player requests for additional campus locations and game challenges. The twenty level package represents the Grumpy Snowmen Deluxe Edition.

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