|Presenter(s)||Mary Flanagan, Max Seidman, Sukdith Punjasthitkul|
|Session||Play the Past: Where Meaningful Play and Digital Humanities Meet to Talk|
|Time||Thursday, October 18, 11:00a-12:00p|
|Description||Can you name a flamboyant popstar, a blind scientist, or a skinny superhero? You'd better think fast, or your fellow players will leave you buffaloed!
A card game of quick wits and zany combinations, buffalo asks you to name-drop faster than your friends, collect the most cards, and win! How fast can you name a vain artist? How about a glasses-wearing heartthrob? Don't be surprised if you find yourself surrounded by curious players eager to name an annoying conqueror or perky religious figure!
buffalo was created as part of Tiltfactor's National Science Foundation-funded project that aims to create games to decrease stereotypes and bias against girls and women in science, technology, engineering, and mathematics (STEM) fields. By presenting combinations of descriptors that either confirm or defy players' expectations, buffalo attempts to combat a whole host of societal stereotypes, including gender and race bias. Initial research suggests the game increases players' perception of the diversity of their social groups and fosters a spirit of tolerance and acceptance.