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meaningful play 2008 travel

Session Information

TitleBringing Tangential Learning to Games
Presenter(s)James PortnowJames Portnow, formerly of Activision, is the CCO and founder of Divide by Zero Games. Besides his work as a designer, James Portnow is a recognized design theorist and prominent industry journalist, having been published worldwide and being a regular columnist for such sites as Edge-Online and Game Career Guide.
TimeSaturday, October 11, 11:30a-12:30p
DescriptionWinston Churchill once said: "I am always ready to learn although I do not always like being taught."

We have known for some time that games are an effective learning tool. The problem is that most of the games we create explicitly for learning attempt to teach rather than allow the player to learn.

This talk will address 'tangential learning', the concept of exposing players to knowledge rather than actively trying to teach them.

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