Game Information
Title | Osmosis, A Case Study: Save Clark! |
Presenter(s) | David Ducrest, Jared Jackson, Tom Robertson, Jim Moore, Scott Brown, Casey O'Donnell |
Session | Play the Past: Where Meaningful Play and Digital Humanities Meet to Talk |
Time | Thursday, October 18, 11:00a-12:00p |
Location | Gold A |
Format | Game Exhibition |
Description | Clark, a new born calf, is experiencing seizures and his life is in jeopardy. In this case study, students learn about the causes of seizures, how it can relate to cerebral pressure, and how the principles of osmosis can be used to diagnosis Clark and treat him. Osmosis, A Case Study teaches neural physiology, the concepts of diffusion and osmosis and reinforces the scientific method as the critical process of problem solving.
Osmosis, A Case Study begins with an interactive manual that teaches the concept of diffusion and osmosis and relates them to Clark's symptomatic seizures. From there, the user examines Clark and collects data on his condition for further analysis, diagnosis, treatment and evaluation. Each chapter of the Osmosis, A Case Study corresponds to step in the scientific method. When presented with a problem, students observe, research background topics to develop an hypothesis, test the hypothesis and judge it by its success or failure. "Osmosis, A Case Study" has been developed by a team of expert biologists, experienced teachers, and educational researchers to improve learning through interactive computer technologies. By increasing interactivity and providing meaningful content, students better engage, better understand, and better remember the material. Comments about "Osmosis, A Case Study" From an Independent Expert in Water within Biological Systems: "This is the first educational piece I have seen that actually depicts osmosis correctly." From an Experienced Biology Teacher: "After 26 years, I finally understand osmosis and can teach it." |