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Title | A Continuing Debrief Of, "Keeping the Game a Game: Merging Evaluative Measures with Pedagogical Aims in a Foreign Language Video Game." |
Presenter(s) | Phillip Cameron, Mary Krasan and Deanna Marriott-Isaman |
Session | Game Post-Mortem Microtalks II |
Time | Saturday, October 13, 10:15a-11:15a |
Location | Superior Room |
Format | Microtalk |
Description | In this microtalk, Dr. Krasan, Dr. Marriott-Isaman, and Mr. Cameron will continue to share outcomes from their experiment in educational game design, first shared in their 2016 Meaningful Play panel, "Keeping the Game a Game: Merging Evaluative Measures with Pedagogical Aims in a Foreign Language Video Game." They will discuss the work of defining, then designing and implementing meaningful learning metrics within a 3D game, as well as how these metrics are measured and reported to instructors. These analytics will be displayed and discussed. The panelists will also address some of the findings from their pre and post beta testing attitudinal survey data. |