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|Title||Reality is Solid|
|Time||Saturday, October 13, 10:15a-11:15a|
|Description||This article will explore the political limits of playful expressiveness and the political exploitation of subversion by institutions through the example of the indie political game we created: "Avenue de l'école de Joinville" and its institutional rewards.
Created in 2012 as a student game project, "Avenue de l'école de Joinville" is a management game of a detention centre for illegal migrants, inspired by the protests that took place at a centre in France following the death of one of the detainees. Thus, we will seek to demonstrate that in the context of the political game, game curators use artworks as a Sign to support their own discourse, political posture and personal ambitions. The potential subversiveness of activism games is often used by external institutional actors as a self-promotional method without any real consideration for the purpose of the project and its design quality.