This is an archive of a previous Meaningful Play. View current Meaningful Play.
|Title||Innovation in STEM Games|
|Time||Friday, October 12, 2:30p-3:30p|
BeadED Adventures: Using Tangible Game Artifacts to Assist STEM Learning
Hemonauts: Initial Implementation of Digital Games to Increase STEM Learning Among Chronically Ill Children (Top Paper Award)
Avatar Effects in a STEM-Game Website
Merging Education, Assessment, and Entertainment in Math Games: A Case Study of Function Force