This is an archive of a previous Meaningful Play. View current Meaningful Play.
|Title||Design Thinking x Game Design|
|Time||Thursday, October 11, 11:00a-12:00p|
|Description||Design Thinking is grounded in the world of Architecture, yet shares so many similarities to Game Development methods and practices. In this talk, we examine these similarities in an effort to better understand one of the most fundamentally important aspects of making a game: Design. Through a discussion of patterns, divergence, convergence, constraints, Iteration, Failure and more new perspectives will be found that will help shape a better understanding of pure Design and its application in Games.|