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Title | Getting Teachers to Drink the GBL Kool Aid |
Presenter(s) |
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Time | Friday, October 12, 1:00p-2:00p |
Location | MSU Union Ballroom |
Format | Speaker |
Description | How are educators using games in their classrooms to give students agency, while also teaching skills such as empathy, design, and systems thinking? This question has motivated Dr. Farber's research about educators who are experts of game-based learning, and now informs his current inquiry into teachers who view themselves as learning designers. This presentation will: a) share findings from Dr. Farber's recent book, Game-Based Learning in Action; b) review the development of his teacher education courses, each of which integrates constructionism, where students experience and then design personally meaningful artifacts (Papert, 1993); and c) preview forthcoming research about the social practices of educators in the 2018 cohort of Global Minecraft Mentor community. Dr. Farber will also comment on promises and challenges of game-based learning in practice, and how games can be children's machines, not teaching machines. |