This is an archive of a previous Meaningful Play. View current Meaningful Play.
Title | Teaching Game Design |
Time | Friday, October 12, 1:00p-2:00p |
Location | MSU Room |
Format | Paper Presentations |
Papers | Active Learning and Gamification in Game Design Courses EOTA: A Method For Improving Peer Feedback in the Game Design Classroom This is How We Roll; A Play on Creative Thought and the Generation of Novelty |