Title | Yonos |
Presenter(s) | Guy Yogev, Yotam Shitrit, Guy Gvili, Matan Maron, Ganit Richter, Renard Gluzman, and Vered Pnueli |
Session | Conference Reception, Game Exhibition, and Poster Session |
Time | Wednesday, October 12, 7:00p-9:30p |
Location | MSU Union Ballroom |
Format | Poster Presentation |
Description | How will you react when a threat is imminent? YONOS invites players, playing in squads, to face social dilemmas in order to fight a mysterious pandemic that turns people into hybrid creatures. Players face social conflicts such as: whether they would be better off cooperating, i.e., fighting together against a shared opponent, or working in opposition. The main idea of this game is to encourage self-preservation on other planets, or work in tandem, in order for the collective good.
YONOS serves as a "social dynamic" research tool offering varied solutions to social conflicts based on methods from the "Prisoner's Dilemma" or "Collective Action Problem". Game designers can benefit from the knowledge gathered, within the social sciences, in understanding group dynamics which deliver the most effective products to their audience. |