All Together Now, Using Multiple Frameworks to Inform Serious Game Design and Development

Declan McClintock

Abstract

Knowing what design and development practices lead to successful serious games is an important concern in the field, and often the details of the design and development process are left out of serious game intervention studies. This hinders the development of informative frameworks and also forgoes giving proper credit to any frameworks used in designing and developing the games used in interventions. This paper discusses the use of three frameworks in the design and development of a set of serious games and recognizes the elements of serious game design and development the frameworks helped with while also highlighting elements the frameworks did not account for. The result is a better understanding of how multiple frameworks can inform serious game design and development, proper recognition of what the frameworks do well, and a detailing of elements future frameworks will need to address.

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