Paper Information
Title | Patterns of Production in the Making of a Civilization Mod |
Presenter(s) | Shree Durga |
Session | Modding: Design and Analysis |
Time | Thursday, October 18, 3:00p-4:00p |
Location | Parlor C |
Format | Paper Presentation |
Description | Metrics to evaluate open ended programming activities in game modding, spanning through periods of several months, ought to account for a wide-ranging array of salient social dynamics experienced by modders actively engaged with a fan community, such as forming of collaborative teams, negotiating creative authority and sustaining motivation through long timelines of production of a mod. Through a multimodal analysis of an "exemplar mod-production" case this study cross-examines participant's mod-production practices through the cycle of production, completion and distribution of the mod, and examines how formalistic notions of traditional practices in computer programming, such as debugging, design or re-factoring are transformed in the context of game modding. |