This is an archive of a previous Meaningful Play. View current Meaningful Play.
Title | KNOWing how to MMORPG: Gamer Knowledges and Knowledge Acquisition |
Presenter(s) | Phill Alexander |
Session | Conference Reception, Game Exhibition, and Poster Session |
Time | Thursday, October 16, 7:00p-10:00p |
Location | Ballroom |
Format | Poster Presentation |
Description | This poster examines the different types of knowledge that MMORPG players develop as they learn and play the game. Data is drawn from two extensive case-study based research sessions (one with individual players of the game City of Heroes and one of a ten member raiding group in World of Warcraft), Drawing from the work of Aristotle, various literacy scholars including James Paul Gee, activity theory, actor network theory, and the concept of "practices," what is presented here is a matrix of complex gamer knowledge types. The matrix is accompanied by rationale and examples of how the knowledges function in game experiences. |