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Meaningful Play 2016 at Michigan State University

Paper Information

TitleAsk Why: Creating a Better Player Experience through Environmental Storytelling and Consistency in Escape Room Design
Presenter(s)Scott Nicholson
SessionExperience and Consequence in Games
TimeSaturday, October 22, 10:15a-11:15a
LocationLake Ontario
FormatPaper Presentation
DescriptionThe purpose of this paper is to help those designing escape rooms and similar live-action puzzle-based experiences to create more consistent games through applying an “Ask Why” approach. The concept is to embed the challenges in the game along with the game narrative into the environment, using Jenkin’s concept of Narrative Architecture. Designers are encouraged to ensure consistency between their genre, setting, world, and challenges to create a more engaging player experience.

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