Meaningful Play 2016 includes thought-provoking presentations from leaders in academia and industry, peer-reviewed paper presentations, panel sessions (including academic and industry discussions), innovative workshops, roundtable discussions, and exhibitions of games.
Wednesday, October 19 |
5:00p-7:00p | Early Registration Check-In at East Lansing Marriott at University Place Lobby |
Thursday, October 20 |
|
Ballroom |
MSU |
Huron |
Superior |
Michigan |
Ontario |
8:00a-9:00a | Registration Check-In and Continental Breakfast at Lobby (2nd floor of the MSU Union) |
9:00a-9:30a | Conference Welcome at MSU Union Ballroom |
9:30a-10:30a | Using Meaningful Play to Impact New Technology Applications by Jacquelyn Ford Morie (Keynote) at MSU Union Ballroom |
10:30a-11:00a | Break |
11:00a-12:00p | The Nature and Boundaries of Play Science by Dr. Stuart Brown (Speaker) | Design and Play Together (Papers) | First Person Researcher (part 1) (Workshop) | Game and Gameplay Analysis (Papers) | Metaphor and Transformational Game Design (Roundtable) | Identity in Games (Papers) |
12:00p-1:30p | Birds of a Feather Lunch (on your own) |
1:30p-2:30p | Using the Fundamental Pyramid to Create Engaging Games by Jared Riley (Speaker) | Exercise and Physical Engagement (Papers) | The Transformational Framework: A Pre-production Process for Teams Working on Transformational Games (part 1) (Workshop) | Tour of MSU Libraries Rovi Game Collection (Tour) | So What? An Inductive Approach to Developing Models for Serious Game Assessment (Roundtable) | Games and Cognition (Papers) |
2:30p-3:00p | Break |
3:00p-4:00p | History Shaping Design by Julia Keren-Detar (Speaker) | Relationships and Sexual Exploitation in Games (Papers) | The Transformational Framework: A Pre-production Process for Teams Working on Transformational Games (part 2) (Workshop) | Teaching Game Design to Various Audiences (Panel) | Finding Meaning in Emergent Play and What That Means for Design (Roundtable) | Game Characters and Avatars (Papers) |
4:00p-4:30p | Break |
4:30p-5:30p | Game-Designing the Game Design Class by Richard Lemarchand (Keynote) at MSU Union Ballroom |
5:30p-7:00p | Dinner Break (on your own) |
7:00p-10:00p | Conference Reception, Game Exhibition, and Poster Session (Reception) at MSU Union Ballroom |
Friday, October 21 |
|
Ballroom |
MSU |
Huron |
Superior |
Michigan |
Ontario |
8:00a-9:00a | Registration Check-In and Continental Breakfast at Lobby (2nd floor of the MSU Union) |
9:00a-10:00a | The Science & Art of Biofeedback Games Designed for Emotional and Mental Health by Isabela Granic (Keynote) at MSU Union Ballroom |
10:00a-10:30a | Break |
10:30a-11:30a | Affection Games: The Casual World of Flirting, Hugging, Kissing and Making Love by Lindsay Grace (Speaker) | Transformational Games (Papers) | The Radical, Inclusive Approach to Learning to Code (Workshop) | Passages and Pedagogies: Classroom Applications for the Twine Platform (Panel) | Using Non-digital Play for Facilitation of Learning Goals (Workshop) | Virtual and Augmented Reality (Papers) |
11:30a-1:00p | Birds of a Feather Lunch (on your own) and Industry/Student Meet'n'Greet |
1:00p-2:00p | Game Design and Tourism: Two Fields that Play Well Together! by Elizabeth Lawley (Speaker) | Games and Learning (Papers) | Twine Workshop and Game Jam (part 1) (Workshop) | Meaningful Play Learning Postmortems (Panel) | Serious Games and Exercises Typology Workshop (Workshop) | Indigenous and Participatory Games (Papers) |
2:00p-2:30p | Break |
2:30p-3:30p | VR Experiences for Kids: Design Best Practices by Tobi Saulnier (Speaker) | Transformational Games (Papers) | Twine Workshop and Game Jam (part 2) (Workshop) | Growing the Game Industry in Michigan: 2016 Update (Panel) | Integrating Video and Board Games into Classrooms (Workshop) | Avatars and Community (Papers) |
3:30p-4:00p | Break |
4:00p-5:00p | Playing in a New Reality: The Virtual Landscape by Halcyone "Cy" Wise (Keynote) at MSU Union Ballroom |
5:00p-7:00p | Dinner Break (on your own) |
7:00p-10:00p | Pure Michigan Game Exhibition and Celebration (Special Event) at MSU Union Ballroom |
Saturday, October 22 |
|
Ballroom |
MSU |
Huron |
Superior |
Michigan |
Ontario |
8:00a-9:00a | Registration Check-In and Continental Breakfast at Lobby (2nd floor of the MSU Union) |
9:00a-10:00a | The Impact of Video Games On Our Children, Society and Culture - Should We Be Worried? by Michealene Cristini Risley (Keynote) at MSU Union Ballroom |
10:00a-10:15a | Break |
10:15a-11:15a | Verby Nouns: A Casual Well Played by Drew Davidson (Speaker) | Process and Production Studies (Papers) | First Person Researcher (part 2) (Workshop) | Playing with the News (Panel) | Keeping the Game a Game: Merging Evaluative Measures with Pedagogical Aims in a Foreign Language Video Game (Panel) | Experience and Consequence in Games (Papers) |
11:15a-11:30a | Break |
11:30a-12:30p | | Games and Learning (Papers) | Writing and Reviewing for Publication in a Scientific Journal (Workshop) | Meaningful Play Game Postmortems (Panel) | Failure, Death, and Game Over (Papers) | Emotion and Therapy (Papers) |
12:30p-1:00p | Lunch at Lobby (2nd floor of the MSU Union) |
1:00p-2:00p | From 8-Bit Invasion to Thunderbird Elation: Indigenous Game Design by Elizabeth LaPensée (Keynote) at MSU Union Ballroom |
2:00p-2:30p | Conference Closing and Game Awards at MSU Union Ballroom |