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Meaningful Play 2016 at Michigan State University

Session Information

TitlePassages and Pedagogies: Classroom Applications for the Twine Platform
Presenter(s)Dan Cox, Howard Fooksman, Kristopher Purzycki and Cody Mejeur
TimeFriday, October 21, 10:30a-11:30a
LocationSuperior Room
DescriptionAs Twine has developed into a powerful tool for game creation, it has also enjoyed increasing support by educators who employ it as a means for teaching composition of creative works, research, and information visualization. Sharing assignments, experiences, and resources, this panel will discuss Twine’s role and use in classroom settings.

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