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|Title||Increasing Self-Advocacy of Adolescents Who Stutter Through Interactive Narrative Design|
|Presenter(s)||Lisa M. Kopf, Chris Khan and Patricia Zebrowski|
|Session||Conference Reception, Game Exhibition, and Poster Session|
|Time||Thursday, October 11, 7:00p-10:00p|
|Location||MSU Union Ballroom|
|Description||While many persuasive games allow players to role-play to better understand an individual's or group's point of view, no known studies have evaluated the ability of patients to tell the story of their own disease/disorder through game design. Speech and language disorders, such as stuttering, often negatively affect an individual's quality of life. One approach to help patients with this issue is narrative therapy. The goal of narrative therapy is to change the patient's personal narrative from disorder-centric to patient-empowered, and Twine (twinery.org) can allow the creator (the patient) to design an interactive experience for readers, which may provide a novel way to increase patients' self-advocacy. We explore this idea through a study of individuals attending a summer camp for adolescents who stutter. We discuss the results of a group interview with summer camp attendees after all campers design their own interactive narratives.|