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Title | discomfort zone (student-created game) |
Presenter(s) | Alex Tomkow |
Session | Conference Reception, Game Exhibition, and Poster Session |
Time | Thursday, October 11, 7:00p-10:00p |
Location | MSU Union Ballroom |
Format | Game Exhibition |
Screenshot | |
Description | discomfort zone is a 2D pixel-art narrative game about depression, anxiety disorder, despair, and recovery. The game takes a realistic, un-filtered, and at times uncomfortably personal look at depression and anxiety disorder through the eyes of someone dealing with these conditions, promoting understanding and sharing the experience with a wider audience. The game deals with many themes related to depression and anxiety: worry, loneliness, and self-deprecating thoughts, but also hope and finding the strength, when all seems lost, to keep going. Made in a heavily-hacked version of the Bitsy engine, the game uses a simple art style, limited color palette, and basic controls to ensure accessibility. |