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Meaningful Play 2018 at Michigan State University

Game Information

Titlediscomfort zone (student-created game)
Presenter(s)Alex Tomkow
SessionConference Reception, Game Exhibition, and Poster Session
TimeThursday, October 11, 7:00p-10:00p
LocationMSU Union Ballroom
FormatGame Exhibition
Screenshot
Descriptiondiscomfort zone is a 2D pixel-art narrative game about depression, anxiety disorder, despair, and recovery. The game takes a realistic, un-filtered, and at times uncomfortably personal look at depression and anxiety disorder through the eyes of someone dealing with these conditions, promoting understanding and sharing the experience with a wider audience. The game deals with many themes related to depression and anxiety: worry, loneliness, and self-deprecating thoughts, but also hope and finding the strength, when all seems lost, to keep going. Made in a heavily-hacked version of the Bitsy engine, the game uses a simple art style, limited color palette, and basic controls to ensure accessibility.

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