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| Title | How Real is Good? Cognitive Demand of Simulation Games and Self-efficacy |
| Presenter(s) | Zhenyang Luo |
| Session | Conference Reception, Game Exhibition, and Poster Session |
| Time | Thursday, October 11, 7:00p-10:00p |
| Location | MSU Union Ballroom |
| Format | Poster Presentation |
| Description | Simulation games have been broadly found to be effective in enhancing learning. A simulation game is a simplification of reality. But how simple/real is good? The simpler the better or the real the better? |