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|Title||Cross-Indexing Game Characteristics to Test Media Literacy Game Design|
|Session||Conference Reception, Game Exhibition, and Poster Session|
|Time||Thursday, October 11, 7:00p-10:00p|
|Location||MSU Union Ballroom|
|Description||Two college librarians are investigating which game elements and gameplay characteristics are most effective for student engagement, knowledge transfer, and skill development in media literacy instruction. Reporting on the exploratory phase of research, this poster demonstrates a novel method for cross-indexing existing and potential games according to game type (Grace, 2005), the kinds of learning experiences that happen during gameplay (Gee, 2003; Abdul Jabbar & Felicia, 2015), means of play (such as game board, cards, dice, digital platform, etc.), and specific media literacy objectives. This is a unique exercise, building on previous research in both game-based learning and media literacy education. Cross-indexing will help determine the game elements and gameplay characteristics to be tested in later phases of research. This poster presents the categorization schema developed, details findings of some of the most interesting juxtapositions among these elements, and provides illustrations representing games that are exemplary of these complex relationships.|