This is an archive of a previous Meaningful Play. View current Meaningful Play.
|Clay Ewing, Pablo Obando, Andrew Curtis Gaines, Alejandra Jimenez, Brandon Wilson
|Conference Reception, Game Exhibition, and Poster Session
|Thursday, October 20, 7:00p-10:00p
|MSU Union Ballroom
|Unsavory is a mobile game designed to put the player in the precarious position of choosing between their health and their financial wellbeing. Like other activist games, the intention is to create awareness and empathy around an issue, paid sick leave, that is best understood as a system. Additionally, the game seeks to be a catalyst for change by embedding a social media campaign into gameplay.