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|Title||SYNC (student-created game)|
|Presenter(s)||Robert D. Bishop, William Pheloung, Eric Walsh, Luc Wong, Yihao Zhu|
|Session||Conference Reception, Game Exhibition, and Poster Session|
|Time||Thursday, October 20, 7:00p-10:00p|
|Location||MSU Union Ballroom|
|Description||You have lost the love of your life. Overwhelmed by grief, you sit by her tomb, flipping through the pages of the journal that chronicles your life together. So begins SYNC, an interactive visual novel designed in Unity using Affdex, new facial recognition software from Affectiva.
SYNC was created to consider alternative mechanics that could enhance the presentation of our narrative. We believe that controlling the game through player emotions and facial expressions has the potential to strengthen player investment in the story as well as player connection with the main character by having them literally come to embody her emotional state.