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Meaningful Play 2016 at Michigan State University

Poster Information

TitlePushing Game Definitions by Introducing Game Design to Diverse Novices
Presenter(s)Mark Chen
SessionConference Reception, Game Exhibition, and Poster Session
TimeThursday, October 20, 7:00p-10:00p
LocationMSU Union Ballroom
FormatPoster Presentation
DescriptionThis interactive poster (i.e., I’ll have the game on a digital device for participants to play) will describe how a novice to game design pushed theory about what makes a good game. The game in question was developed in Twine and featured very little player agency, which ironically served to give players a richer experience. That a novice could create something deeply personal that butted against conventional game design guidelines highlights the importance of opening game design up to as broad an audience as possible.

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