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Title | An All-Girls Technology Camp: The Opportunities and Challenges of Implementation |
Presenter(s) | Jennifer Killham, Luke Kane and Brittany Holmes |
Session | Conference Reception, Game Exhibition, and Poster Session |
Time | Thursday, October 20, 7:00p-10:00p |
Location | MSU Union Ballroom |
Format | Poster Presentation |
Description | This poster presents the iterative design and “post-mortem” related to the implementation of [name removed], an all-girls technology camp on Game Design, 3D Animation, and Web Development. The poster will outline the STEM objectives of the camp, along with why the female focus was chosen as a means enhance young women’s identity with STEM fields. A thorough review of the scholarly literature will be provided, particularly related to the development of young women’s sense of self-efficacy through game design. A significant portion of the poster will analyze and critique the challenges and opportunities from the 2016 camp, as well as outline the potential improvements for the next iteration of the camp. The presenters will unpack the use of a free online storytelling tool called Twine. Twine was selected by the girls themselves as a means to create interactive, nonlinear stories. The poster will include samples of the girl’s interactive stories, including the creation of a game on the (a) bystander effect and (b) gun violence. Further, the presenters are looking for feedback from attendees on their ideas to further engage the girls with the brainstorming, pitching, and prototyping of a game; critical analysis of pre-existing video games, and the camp’s use of virtual panelist of experts from the video game industry. |