Meaningful Play 2014 includes thought-provoking presentations from leaders in academia and industry, peer-reviewed paper presentations, panel sessions (including academic and industry discussions), innovative workshops, roundtable discussions, and exhibitions of games.
Wednesday, October 15 |
6:00p-7:00p | Early Registration Check-In at Kellogg Hotel and Conference Center Room Big Ten B |
6:00p-8:00p | Racism, Sexism, and Video Games: Social Justice Campaigns and the Struggle for Gamer Identity by Lisa Nakamura (Pre-conference Talk) at Kellogg Hotel and Conference Center Room Big Ten B |
8:00p-9:00p | Early Registration Check-In at East Lansing Marriott at University Place |
Thursday, October 16 |
|
Ballroom |
MSU |
Huron |
Superior |
Michigan |
Ontario |
8:00a-9:00a | Registration Check-In and Continental Breakfast at Lobby (2nd floor of the MSU Union) |
9:00a-9:30a | Conference Welcome | |
9:30a-10:30a | Computer Game Studies: Moving Forward (?) by Mia Consalvo (Keynote) | |
10:30a-11:00a | Break |
11:00a-12:00p | Creativity in Leadership by Megan Gaiser and Joe Brewer (Speaker) | Affect / Meaning (Papers) | Make the Course You Want to Take: MSU's Surviving the Coming Zombie Apocalypse - Usf qgm kmjnanw s fwo osq gx dwsjfafy* (Workshop) | The Meaning of Casual: Serious Dialogues about Casual Games (Panel) | Game History and Preservation: The Roles of Industry, Institutions, and Fans (Roundtable) | Education - STEM (Papers) |
12:00p-1:30p | Birds of a Feather Lunch (on your own) |
1:30p-2:30p | Admissions and Discharges: The Ward Game as a Course of Treatment for Education's Mental Health by Paul Darvasi (Speaker) | Design (Papers) | NEH Grant Workshop for Games (Part 1) (Workshop) | What Can E-Sports Tell Us About Learning? (Panel) | Challenges in music education games research and development (Roundtable) | Education in the Classroom (Papers) |
2:30p-3:00p | Break |
3:00p-4:00p | MathLand: A Gamified Content Delivery Method for Mathematics Students Who Struggle by Kate Fanelli (Speaker) | Community / Identity (Papers) | NEH Grant Workshop for Games (Part 2) (Workshop) | Meaningful / Meaningless Play: The Brave New World of Play and Games in Educational Contexts (Panel) | Gender, Inclusive Game Design, & Gaming Culture: An Industry & Academic Discussion (Roundtable) | Education in the Univeristy (Papers) |
4:00p-4:30p | Break |
4:30p-5:30p | Keynote - Meaningful Leverage: Breaking the System of Ignorance by Erin Hoffman (Keynote) | |
5:30p-7:00p | Dinner Break (on your own) |
7:00p-10:00p | Conference Reception, Game Exhibition, and Poster Session (Reception) | |
Friday, October 17 |
|
Ballroom |
MSU |
Huron |
Superior |
Michigan |
Ontario |
8:00a-9:00a | Registration Check-In and Continental Breakfast at Lobby (2nd floor of the MSU Union) |
9:00a-10:00a | Keynote - Lessons Learned in Ruining Videogames by Deirdra "Squinky" Kiai (Keynote) | |
10:00a-10:30a | Break |
10:30a-11:30a | Truth in Game Design Applied: Behind the Development of Hero Generations by Scott Brodie (Speaker) | Development (Papers) | Migrating Learning Objectives Into Gameplay: A Workshop (Workshop) | Efficacy: Measuring the Impact of Game-Based Learning (Panel) | Game Design as an Intro to Computer Science by Mark Suter and Steve Isaacs (Speaker) | Persuasive Play from 10,000 Feet by Lindsay Grace (Speaker) |
11:30a-1:00p | Birds of a Feather Lunch (on your own) and Industry/Student Meet'n'Greet |
1:00p-2:00p | My Favorite Games and Why They Work! by Andrew Simon (Speaker) | Race / Ethnicity / Disaspora (Papers) | Classroom PAL: Points, Avatars and Levels (part 1) (Workshop) | Meaningful Cardboard: Towards a "Tabletop Games and Learning" (Panel) | Digital Games in Later Life: Challenges and Opportunities (Panel) | Health (Papers) |
2:00p-2:30p | Break |
2:30p-3:30p | Ludic Performance: Embodied, Game-Based, Data-Driven Experiences by Heidi Boisvert (Speaker) | Sex / Sexuality / Gender (Papers) | Classroom PAL: Points, Avatars and Levels (part 2) (Workshop) | Growing the Game Industry in Michigan: 2014 Update (Panel) | | In the Game (Papers) |
3:30p-4:00p | Break |
4:00p-5:00p | Keynote - Story Places by Jan Sircus (Keynote) | |
5:00p-7:00p | Dinner Break (on your own) |
7:00p-9:30p | Pure Michigan Game Exhibition and Celebration at Technology Innovation Center (3rd floor of 325 E. Grand River Ave., East Lansing, MI) |
Saturday, October 18 |
|
Ballroom |
MSU |
Huron |
Superior |
Michigan |
Ontario |
8:00a-9:00a | Registration Check-In and Continental Breakfast at Lobby (2nd floor of the MSU Union) |
9:00a-10:00a | Keynote - Game Design as a Radical Practice by Colleen Macklin (Keynote) | |
10:00a-10:15a | Break |
10:15a-11:15a | Representing Culture in Interactive Immersive Transmedia by Stacey Fox and Melissa Carrillo (Speaker) | VR and Post-VR (Papers) | Creating Effective Rules (part 1) (Workshop) | Too Many Masters? Balancing Entertainment and Education in Serious Games (Panel) | Games for Legal Services (Panel) | Tales From the Aloran Insurance Salesman: Bridging the Gap Between Learning Games and Indie Hits by Jordan Pailthorpe (Speaker) |
11:15a-11:30a | Break |
11:30a-12:30p | Creative Chaos by Drew Davidson (Speaker) | Instructional Design (Papers) | Creating Effective Rules (part 2) (Workshop) | Composing Play: Epic Learning in Literacy Spaces (Panel) | | Meaningful Play: Gamers as Teachers by Johnathon Beals, Brenda Imber and Valerie Waldron (Speaker) |
12:30p-1:00p | Lunch at Lobby (2nd floor of the MSU Union) |
1:00p-2:00p | Keynote - Attack From All Directions: Building Educational Games With Multiple Paths of Transformation by Jesse Schell (Keynote) | |
2:00p-2:30p | Conference Closing and Game Awards | |